RENDER
Render on a CPU / GPU farm
Regardless of the technology, the beginning is always the same
OPEN A NEW ACCOUNT
DOWNLOAD
Upload
Upload your project using our render farm software, quickly, safely and without errors.
Have a coffee
You have to wait a really short while for all your files to load onto our supercomputer. You can breathe now, your scenes will render quickly and cheaply.
When the rendering is complete, simply download the ready-made renders.
GPU SERVERS
The fastest Polish supercomputer “LEM” has been made available for rendering. You get servers with 10 GPU cards in the remote desktop system, designed for artists who know no compromises. The service is available through Xesktop.
HOW IT’S WORKING
REGISTRATION
Go to registration to create a new account. No fees, no formalities, fast and with a trial hour to be used on the server for free. If you have previously rendered the Copernicus CPU on our computer, log in to your existing account.
INSTALLATION
Log in to our manager, you will receive access data to connect to the GPU server on which you can install your software. You can transfer files between your computer and the server using FTP or cloud drive.
JOB
Render, carry out research, process data – the GPU supercomputer offers you gigantic computing power, it is up to you how you use it. You can render in Octane, Redshift and use applications like Tensorflow.
PAYMENT
The first hour on the server is free. After the trial period is over, you will need to fund your account with additional credits. Our standard price is $ 6 per hour, but you can cut it down to $ 3 using our discount system.
take advantage of GPU rendering with supercomputer LEM
Virtualized GPU cards
VIRTUALIZED GPU CARDS
HOW IT’S WORKING
CREATE YOUR SYSTEM IMAGE
Log in or create an account, then click the “new” button to create your first system image. This image will be kept for you.
CONNECTION AND SETTINGS
You will be redirected to the RDP (Remote Desktop connection manager) system. Then configure the server according to your preferences.
CARD VIRTUALIZATION
Contact the user how many GPU cards you want to have connected to your server. You can do it at any time.
SIGN IN
Go to Xesktop.
COPERNICUS OPTIMIZER
Create a new account
Go to registration to create a new account. No prepayments, no paperwork, fast and with a $25 free bonus.
Download
Log in to our manager and download our automatic cloud rendering software
Upload
Upload your project using our render farm software, quickly, safely and without errors.
Have a cup of coffee
The optimization system works for 3DS Max + V-Ray, finds the best settings for your scene, allowing you to reduce the rendering time by up to 20% while maintaining the same quality. Contact the service to fully understand how this system works

The creation of a scientific computing support system was an element of the project “Development of the Copernicus Computing IT laboratory by increasing the computing power of the” KOPERNIK “supercomputer. The project was co-financed by the European Union under the European Regional Development Fund, Sub-measure 1.2.1 Support for research and development processes, the Regional Operational Program of the Kujawsko-Pomorskie Voivodeship.
The optimization system finds settings that give the same quality in less time. It fixes errors made in setting rendering parameters. The more of these errors, the better the optimization result.
Algorithms work on the basis of machine learning, but they are not infallible. Therefore, you will be able to compare the reference frame before and after optimization each time. You will learn how much time and money you will save.
Best of all, the creation of our system has been funded by the European Union, so you can use it COMPLETELY FOR FREE
MIDAS
CPU & GPU render engine for 3ds Max
available in beta now
Available for free for Copernicus Computing users
Features
- Physical rendering of path tracing
- Noise reduction
- Rendering to the CPU
- GPU rendering
- Hybrid rendering - CPU & GPU
- Support for multiple GPU cards - up to 9 cards at a time
- Support for NVIDIA CUDA
- Interactive preview of changes in objects, shaders, lights
- Node based shaders
- Full integration with 3ds Max 2017 - 2018
See the engine in action
WANT TO TRY A MIDAS ENGINE?
The project was implemented with the help of European Union funds
The creation of the “MIDAS” rendering engine was implemented thanks to the European Union funds under the Innovative Development Operational Program. Research on the engine was carried out as part of the project “Creation of a rendering engine using CPU and GPU solutions for software for creating 3D graphics, a response to the challenges of 4K technology in the visual industry.”
