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MIDAS

CPU & GPU render engine for 3ds Max

available in beta now

Please take part in our survey, help us improve our rendering engine.

We built a physically based CPU & GPU hybrid render engine for 3ds Max
FREE to use to all Copernicus Computing customers

Features


  • Physically based path tracing
  • Denoising
  • CPU rendering
  • GPU rendering
  • Hybrid rendering - both CPU & GPU
  • Multi GPU support - up to 9 cards
  • NVIDIA CUDA support
  • Interactive preview - fast object, shader, light changes
  • Node based shaders
  • Full integration with 3ds Max 2017 - 2018
fully integrated with and supported at Copernicus Computing cloud render farm
take the quality of 3D rendering to the next
level with the new MIDAS renderer

Walkthrough video


INTERESTED IN TRYING MIDAS?

Project has been made possible through EU Funding

The creation of the rendering engine “MIDAS” was made possible thanks to the European Union funding under the Operational Program of Innovative Development. The engine research was carried out as part of the project “Creation of the CPU and GPU rendering engine solutions for 3D graphics creation software in response to the challanges the visual industry faces as a result of the 4K technology”.

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Nov 29 - Dec 5,2019

Get extra free credits when paying these amounts:

  • $100 = 110 credits (+10%)
  • $250 = 312 credits (+25%)
  • $250 = 312 credits (+25%)
  • $1000 = 1400 credits (+40%)

Extra credits are applied automatically upon checkout.

Black Friday 2019


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Summer Sale 2019

July 1 - August 15

UP TO 40% FREE

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we’re giving extra credits for all purchases made until end of April, 2020

10% BONUS

valid through April 30, 2020

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